Battlefield 4 Doesn’t Live Up to PC Gamer Expectations
Everyone witnessed the barrage of marketing including commercials, video previews , live gamer interviews, and posters prior to the upcoming release of Battlefield 4 on October 29th, 2013. EA and DICE once again were taking on the Activision’s king of the FPS genre Call of Duty: Ghosts during the holiday season and this time it seemed as if they might have a chance to dethrone the king. With both being day one releases for the next gen consoles it seemed as if BF4 was up to the challenge for performance on the best gaming laptops with stunning next gen graphics, 64 v 64 multiplayer, controllable vehicles, water combat, and what seemed as an infinite possibilities for destructible environments which had
PC gamers raging after this year’s E3. However, it seems the main thing that DICE was not able to cover leading up to their release is the major fact that they needed more time to finish the game. Battlefield 4 was released way before it should have been and as players soon understood that the game was unplayable upon release and was a beta at best. This has caused EA and DICE to be put up to major scrutiny and many are saying this has tarnished the series for good. Three different lawsuits have been filed against the companies claiming that EA knew about the technical issues and released the game anyways, in turn, lying to its customer base and infuriating its investors as EA’s stock has dropped significantly.
EA responded to the problems by halting all its production on current game development until Battlefield 4 was fixed. Throughout the months of December players have seen numerous patches to help fix the issues with the broken game. The PC patches were the first to be released followed by Xbox and Playstation who received patches a little later due to the restrictions and testing required by Microsoft and Sony for console patches. Besides Origin (EA’s online gaming network) having login issues, and the inability to group up with your friends, and major framerate issues, it seems that the biggest complaint from players is the horrible netcode that is built into the game. This causes snipers to empty clips into players only to have them die nearly twenty seconds later. Or in some cases after the enemy should be dead to rights they will instead take a clip to face and then turn around and kill their attacker frustrating players greatly. Tons of videos have been released showing issues such as this and how the horrible netcode even after numerous patches is still a major issue.
With many more patches underway and DICE struggling to rewrite tons of code to make this game playable it will be seen whether or not they are able to crawl out of this grave they dug for themselves. What should have been a FPS game changer and possible the new king of the genre has unfortunately turned into a nightmare for EA and DICE. Tarnishing this franchise, Battlefield 4 may not recover, and possible not have a future in this genre at all.
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Article written by, @thewurldwarrior