Dualshock 4 Light Was Designed For Project Morpheus
Since the release of the PS4 one of the biggest complaints about the Dualshock 4 controller was the light bar on the top. Complaints varied from it draining the controller battery at an accelerated rate to the light reflecting off the TV. It was never clear in Playstation 4 news why this light was a necessary addition to a controller that has remained pretty constant in its design over the last three generations. However, the cat is out of the bag, as it has been revealed that the light was designed specifically for Project Morpheus.
Sony Computer Entertainment Europe senior designer Jed Ashforth, told TechRadar that due to the development of Project Morpheus the light bar was included on the PS4 controller. The purpose of the light is for head tracking and was deemed a necessary add-on to the controller design. “The tracking light…it was our department that said we need that on,” said Ashforth. “It was for tracking for VR, and when all these things were coming out six months ago and everyone was going ‘it’s reflecting in my TV,’ we were going ‘oh no’ because we couldn’t tell anyone what it was for.”
It is exciting news in regards to the purpose of the light bar and nice to hear that it has a serious purpose and was not just a cosmetic addition. With rumors of Project Morpheus to appear at E3 and now the purpose of the tracking light revealed it is becoming clear that Virtual Reality is one of Sony’s major focuses for the future of the gaming and the PS4. Sony recently released an update making it possible to dim the tracking light which has been a request of PS4 owners for sometime. So if you are still not a fan of the light that issue has been resolved. For more information on the PS4 and Project Morpheus keep it locked to areyougaming.com.