Marvel Heroes is a game that on paper sounds like an instant success. With an all-star development team including Diablo creator David Brevik taking up the helm, along with fellow Diablo II colleague Peter Hu, as well as the story being written by Marvel Comic’s poster boy Brian Michael Bendis. You can say that I was pretty excited to get my hands on this Action RPG/MMO, but unfortunately this game is plagued with the combination of an identity crisis as well as a what was an obvious rushed development causing this title to fall short of other games in its genre.
During Gazillion’s release of Marvel Heroes on June 3, 2013, it was riddled with tons of bugs and issues. Even though in this day and age of gaming it is to be expected because companies are of the mindset of just patching games instead of releasing a finished product. The controls feel very much like a Diablo or Ultimate Alliance game and if you are fans of this series then this game will have some appeal. Unfortunately, the easy gameplay and lackluster story leaves you craving more. I understand that besides Geoff Johns, Brian Michael Bendis is the most overworked writer in comics, but it seemed like the story was something that he wrote on his lunch break on his phone and it really doesn’t convey the quality I have come to expect from this superb writer.
Being a huge fan of DCUO and it being such a quality game I expected this game to mirror its model, but this is where I noticed Marvel Heroes identity crisis. If you are looking for a MMO with Marvel characters then “these are not the droids you are looking for.” But it is definitely not a true Diablo clone either, causing its gameplay to fall somewhere in the middle and excel at neither. The graphics are hardly up to par with even World of Warcraft (which is 10 years old) and the best gaming laptops out there with the newest NVIDIA, and yes there is a crafting system to customize your items but, it is kinda worthless and unpolished. Gazillion has included a huge cast of characters and more are being released regularly with patches and updates, but unless you are willing to pay for them you are stuck with your original five. However, players issues with this are being addressed and changes have been made to the game to allow additional ways to unlock more characters. And since this is one of the main appeals to MHs this is a smart move. But, don’t let Gazillion pull the wool over your eyes with this “free-to-play” ARPG cause unless you are buying content this game gets old fast.
Replayability and end game content is a major aspect in any MMO or ARPG and I expected no less from MHs. Unfortunately, the end game content is hindered greatly because after leveling your toon to 25 and defeating the last boss there is nothing else. With the level cap being 60 it causes you to either start a new toon or grind daily quests. Apparently, this game was rushed before all the content was completed causing the end game to become monotonous and stale. Maybe Gazillion did this on purpose so we would buy more characters but, there should be enough content to allow players to hit the level cap.
A lot of work is still being done to improve this game and with bug fixes and content updates Marvel Heroes has a lot of potential. However, as a pc gamer our time is precious and there are definitely much better free-to-play games out there.
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Article written by, @thewurldwarrior